![]() ![]() If you would try to build very blocky base/ship, I might hit this limit in much bigger block count.Īs there is nothing really wrong in this case, I will close this thread. So either make whole station smaller (around 200 blocks long and wide should be fine), try to build it big, but keep an eye on this limit (you can find in from any block go to Control panel – Info tab) or try to make it somehow, that you are able to freely connect and disconnect individual arms, so you won't hit the limit.Īs you are mentioning that you've seen greater builds, it's possible as well, but it's not about the block count as such, but the overall shape of the base/ship, detailing etc. Please keep in mind that physical shapes do not equal block limit in the settings on the world. This number is hardcoded and can not be changed in settings anywhere, unfortunately. ![]() In my change of your base, the collisions very re-newed and properly worked after game save and reaload. See my image of comparison of your original build (right) and after I disconnected just two arms of your base (left). Further modification may cause issues with physics." And that is exactly what heppened to you on this build. As the warning message states: "Warning! Grid's number of physical shapes is approaching limit. Unfortunately, there is nothing we can do about this. It really helped in order to try in on my end as well.Īnd yes, you are right, there are no collisions on some parts of the grid. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here. After that just follow: \Roaming\SpaceEngineers\Blueprints. You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link. If you are having difficulty attaching files you can optionally use Google Drive. There should be a folder with your SteamID and your saves. After that just follow: \Roaming\SpaceEngineers\Saves. You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. Like that, I would be able to try to reproduce the issue on my side as well. Can you please provide more information? I would love to see a video of this issue happening as well as having the save file of your world (if possible, if not, can you share at least the blueprint of the base?). ![]()
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